Find your contenders
Notice the cars everyone else walks past. Every catch could become the beginning of your strongest collection.
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A FUTURE CAMPAIGN
Six months after the crash that took your family, you come home to silence. Then Mara Reed arrives with a name — and a reason to doubt everything you were told.
MARA REED / THE INVESTIGATOR
The case is closed. Mara isn’t convinced. Her lead points to Adrian Voss, the untouchable heir whose private racing world was never mentioned in the report. She believes there is a way to bring him to justice. But first, you have to get close enough.
Voss chooses his challengers. To earn a place on his starting line, you’ll need a garage worth noticing and victory trophies from every race and show in the campaign. Collecting is how you begin. Bringing him to account is why you keep going.
Notice the cars everyone else walks past. Every catch could become the beginning of your strongest collection.
Learn what makes each car special. Assemble a collection with the range to meet every challenge.
Choose your contenders, compete in races and earn the trophies that put your name on the map.
Build collections that stand out. Race wins alone won’t open the door to Voss’s world.
A name, a detail, a way in. You’ll need more than a fast car to find the truth.
01 / The engineer
She sees potential where others see scrap. If you’re serious about competing, she’s the person you want in your corner.
02 / The archivist
A car’s history rarely ends with its last owner. Elias knows where to start looking.
03 / The man beyond reach
Power keeps him out of reach. Pride brings him to the starting line. He has never had a reason to learn your name. Yet.
Mara puts a closed file on the table. Before she opens it, she asks one question: “How far are you willing to go?”
Begin with your first catch